Chaos Veras Changelogs
These changelogs are a comprehensive log of significant updates implemented in Chaos Veras, encompassing bug fixes, new features, and enhancements. It provides a detailed account of the historical changes made to each version of Chaos Veras over the years.

Changelogs
Chaos Veras 5.2
September 29, 2026
New and improved features
Agent Mode: GPT-6 Astra and Claude Opus 5.5
A new Agent Mode lets you upload up to 12 reference images (renders, photos, sketches, or images from the host view and 3D viewer). Choose GPT-6 Astra, the default agent, or Claude Opus 5.5, and set the effort level. The agent builds a structured model step by step, including walls, floors, roofs, openings, doors, windows, cameras and furniture, and can handle more complex forms such as curved walls, tilted and swept solids, profiles, section roofs and openings cut through solids. The agent continuously checks its own work against your reference images and corrects any mismatches. Where an assumption can’t be determined from the references, Veras flags it directly in the model with a ? marker.
Baking straight to native geometry
The BAKE function writes the generated model directly into your host application as editable geometry, with no export-and-convert step. In Revit, walls, floors, roofs, doors and windows become native elements. In SketchUp, elements remain editable groups. In Rhino, you receive editable NURBS geometry. Native baking is currently supported in Revit, Rhino and SketchUp.
Content from Chaos Cosmos
The selected agent can use Chaos Cosmos while building the model, adding real Cosmos assets for furniture and other elements instead of generating everything from scratch. The agent also searches Cosmos for materials for the surfaces it creates, such as brick or oak flooring, which can then be baked into the host model.
Try Astra: create around 4 models for free
To celebrate the launch of Astra-powered model creation in Veras, you can test the new Agent workflow by creating around 4 models for free with GPT-6 Astra. This offer is powered by 2,000 free credits for model generation, based on average usage of around 500 credits per model. Actual usage may vary depending on the complexity of each model. The offer runs throughout October.
Material Generator
Find matching materials in Chaos Cosmos or generate new ones with Chaos Cloud Material Gen, apply them to surfaces, and bake them back into Revit, Rhino or SketchUp.
Proxy Bake
Keep your host model lightweight by baking a small proxy, while Veras and Enscape retain the full asset for visualization.
Place from Gallery
Reuse 3D assets you’ve already generated instead of creating them again. Find them by name, category or engine and place them at the right size and orientation.
New image and video models
GPT Image 2.5, GPT Image 2 and Grok Imagine 2 are now available, with new reference-image and quality options.
Walk-through 3D view
Explore your models from a first-person perspective using familiar keyboard controls.
Availability
Existing Veras, Enscape, V-Ray and Corona users can update now to start using Image to 3D and the full set of Veras 5.2 features. New users can request a free trial.
Chaos Veras 5.1
September 10, 2026
New and improved features
Proxy Bake — Full Assets, Light Models
A Veras asset can carry a million polygons and its own textures. Baking several of those into a host model adds significant file size and slows the model down.
Proxy Bake writes a small, untextured placeholder into your host model, stamped so Enscape renders the full asset where the proxy stands.
- Revit — the Bake format dropdown gains a new Proxy option, set as the default. OBJ and DXF remain available.
- SketchUp and Rhino — a new Bake geometry dropdown in the same spot: Proxy (default) or Full geometry. Veras remembers your choice.
- Cosmos assets bake as the Cosmos proxy, the same low-poly outline Enscape places itself. Generated meshes bake as a simplified silhouette of the placed model.
- The Veras 3D view always shows the full model; the proxy is only what goes into the file.
- Refresh the model and Veras recognizes its own proxies, re-links them to the rendering they came from, and loads the full mesh back into the 3D view.
- Proxy Bake requires the Veras plugin at 5.1 and is available in Revit, Rhino and SketchUp. Vectorworks and ArchiCAD support is not yet available.
Place from Gallery — Reuse a Generated Asset
Place from Gallery is a third asset source, alongside Generate and Search Cosmos library.
Point a detected object at a 3D model already in your Gallery and Veras places it the same way it places a Cosmos match.
- Free, and it does not use a queue slot — no generation, no wait.
- Choose the model yourself from the same window the Cosmos results use, with a search box that filters by name, category and engine. Load more pages through your full 3D model history.
- Placed at the detected spot at the correct size and facing, with the usual rotate, scale, move and bake behavior.
- Every asset now gets a name and a category on every host. Older models without a category are updated the first time you select them.
Microsoft TRELLIS 2.0 — A New Asset Engine
Microsoft TRELLIS 2.0 joins the 3D GEN engine list, producing sharper geometry with full PBR materials than TRELLIS 1.0.
- No new agreement to accept — TRELLIS 2.0 uses the same 3D GEN agreement you have already accepted.
- The 3D GEN engines now use the same names as Chaos’ other products: Microsoft TRELLIS 1.0, Microsoft TRELLIS 2.0 and Tencent HY 3D 3.1 (formerly Hunyuan 3D 3.1).
- Quota limits are now explained clearly, with a countdown, how much of your allowance you have used, and a Generate button that retries every refused object as a single batch once the limit resets.
A Faster 3D View
Hovering over a heavy asset no longer slows the viewer. Veras now builds a spatial index for heavy geometry when it loads, cutting a test that used to cost 140ms (roughly 7fps) down to 0.03ms.
- The old “hide geometry” optimization is replaced by a new interaction LOD that engages only on genuinely heavy models, only while the camera is moving, and only on geometry that is small on screen. It always restores exactly what it hid.
- No visible pop when switching between orbit and scroll-wheel zoom.
- No freezing after a scroll during a drag, or after releasing the mouse outside the canvas.
- Renders started during camera movement no longer capture frames with missing geometry.
- Middle-click pan and touch drag now end correctly.
- If your graphics driver drops the 3D context, Veras now reports it instead of showing a blank canvas.
More Accurate Asset Placement
- Assets are placed on the surface under the cursor, not on geometry above it — this previously caused objects dragged across multiple floors to land on the roof. Fixed for both drag-to-move and click-to-place.
- Imported GLBs now use the size stored in the file, instead of being sized from the current camera distance.
- Imported GLBs are now fully editable — rotate, scale, move, reposition and delete, the same as a generated asset.
- Transforms have moved onto the 3D canvas, so assets are adjusted directly in the view.
More Reliable Baking
Large assets could previously report a bake timeout even though the asset had actually been written into the model, and retrying then produced a second copy. Veras now gives a bake the time it actually needs based on the size of the asset, so large assets bake successfully and a genuine failure is reported sooner.
GPT Image 2.5 and GPT Image 2 (OpenAI)
GPT Image 2.5 is a new image engine with its own quality options: Fast, High (default), Extra High and Max, at 1K or 2K. Fast runs a lighter model at High quality, so it costs the same as High but returns in roughly half the time. GPT Image 2 is also available.
Grok Imagine 2.0 (xAI)
Grok Imagine 2 is now available. Reference images are supported on both Grok Imagine engines: up to 4 on Grok Imagine 1 Fast and Grok Imagine 2, and 2 on Grok Imagine 1’s Quality tiers. Design Lock remains a Nano Banana feature.
More improvements
- The object row’s busy indicator moved outside the thumbnail — a progress ring around the circle rather than a gray overlay, so the thumbnail stays visible while generating.
- A selected object’s thumbnail now has a blue ring, matching how an applied preset is marked.
- Renaming an object during generation updates the pill on the rendering immediately.
- 3D models can now be shared; share dialogs show them with their own icon and label instead of listing them as images.
- Sketch visibility is now remembered per rendering, so a sketch no longer covers the result when switching renderings.
- The Cosmos search progress bar no longer overlaps the bottom edge of the search field.
- The update prompt now checks the plugin version actually installed per host application, so web-only updates no longer prompt desktop users.
Chaos Veras 5.0
August 28, 2026
New and improved features
The MODEL Tab — Turn Renderings To Geometry
Veras 5.0 introduces the MODEL tab, and with it the biggest idea in the product so far: a rendering is no longer the end of the line. What Veras imagines into your image can become real 3D geometry in your model.
The loop is short: render your scene, let Veras detect the objects in it, then turn any of them into a real 3D asset and drop it back into your model.
- DETECT OBJECTS finds the furniture, fixtures, planting and vehicles in a rendering and lists them as objects you can act on
- GENERATE meshes a selected object into a 3D asset — choose Hunyuan 3D 3.1 for the highest fidelity or Trellis for speed
- Or skip generation entirely and search the Chaos Cosmos library for a production-ready asset that matches what’s in the picture
- Generated and matched assets are placed in the 3D scene at the spot they came from, at the right size and facing
- The object list runs several jobs at once, so a whole scene’s worth of assets generates in one pass
Chaos Cosmos Search — Find the Real Thing
Not every object should be AI-generated. Pick Search Cosmos library as your asset source and Veras sends the cropped object straight to the Chaos Cosmos catalog and brings back real, production-ready assets that match it.
- Best match is chosen automatically — click the object’s thumbnail to browse the rest and swap
- Refine the search with a text hint when the picture alone isn’t specific enough
- Cosmos assets arrive at their real-world size, so a chair is chair-sized in your model
Bake Assets Into Your Model — Revit, Rhino and SketchUp
The part that makes this more than a picture: whatever you place in the Veras 3D view can be written into the live host model, at the exact position you placed it.
- Revit — baked as a real family, placed on the right level, with the Revit category picked automatically by an LLM that also names the object. OBJ or DXF object types supported.
- Rhino — baked as block instances (definition + transform), so repeats stay light. Rhino 7 and Rhino 8
- SketchUp — baked as a native component instance on a “Veras” tag, in a single undo step. Requires the SketchUp plugin at 5.0.0.0 or newer
- Bake everything at once — one action bakes every placed asset in the scene, not just the ones from the current rendering
- Everything comes across with its materials and textures, including alpha-masked foliage cards
Veras remembers what it baked. Refresh the model and Veras recognizes its own assets, re-links them to the rendering they came from, and lets you keep editing them. Re-baking replaces the old copy rather than stacking a second one on top, and an asset you move in the host stays a single asset through the next refresh.
Placed Assets Are Yours to Adjust
Every placed asset gets its own controls:
- Rotate 90° to face it the way the scene wants
- Scale each asset individually when the auto-fit isn’t quite right
- Use real-world size as a global setting, with a per-object override — so Cosmos assets can come in at their true dimensions while a generated mesh keeps its fitted size
- Click to select anywhere on the actual mesh — selection and hover follow the real geometry, baked assets included
- Delete removes the focused asset, not the rendering behind it
One IMAGE Tab — Explore, Compose and Edit Merged
Three still-image tabs became one. The tabs now read IMAGE · MODEL · VIDEO · GALLERY.
- Explore’s preset grid moved into the presets panel, which you can now pin open beside the property pane and drag to any height — the old Explore browsing experience, available from anywhere
- Editing is no longer a separate tab. Masks, sketches, selections and the whole render-mode menu (Enhance, Rotate, Remove Background, Upscale, Post Process) work on any source you pick — your viewport, an upload, the 3D viewer, or a finished rendering
- Choose a rendering as your Source and you’re editing it; that’s the whole gesture
- New users start with the presets panel open at full height and it settles back on its own once you’ve found your footing
A Cleaner 3D View
- Consolidated toolbar — the standalone 3D buttons folded into two caret menus (open model, view controls), and every caret dropdown in the app now shares one geometry
- Zoom to extents frames everything, generated content included — three separate bugs fixed
- Generated meshes read correctly in Arctic and clay modes, with proper shading instead of a flat sheen
- Middle-click pans again after alt-tabbing away mid-orbit
- Generated assets show up on the 2D rendering too, so clicking a card tells you where you are without moving the camera
Chaos Veras 4.9
August 19, 2026
New and improved features
Insert Images
The 2D canvas in Compose and Edit is now somewhere you compose, not just somewhere you sketch.
- Drop an image straight onto the canvas — a new caret on the upload-image toolbar button inserts an image into the canvas itself, where it can be moved, scaled and rotated like any other sketch object
- Your marks belong to the render — sketches and inserted images now save to the cloud with the render they were made on, and come back exactly as you left them when you re-open that render from the gallery
- Selection is the default tool — left-drag draws a marquee, with Ctrl+A, Ctrl+C / Ctrl+V and Delete all supported. No more detouring through a drawing tool first just to pick something up
- Brush controls where you’d look for them — color and line thickness moved into the sketch tool’s own caret menu
3D Viewer Display Styles
A new style menu in the 3D viewer toolbar changes how your model reads — and what Veras renders from.
- Shaded — the classic textured look
- Arctic Clay — matte white clay with ambient occlusion, for form and massing without material noise
- Textured Clay — your own textures under the same clean white lighting
- The viewer’s default lighting is brighter all round — higher sun elevation and intensity, plus a new hemisphere light, so models no longer come up dim
- Your chosen style carries into the image Veras renders from, so the render matches what you were looking at
- The choice sticks between sessions
Video: Pick Which Frame “Show Original” Reveals
- Videos rendered with both a first and last frame get a caret on the Show Original button to switch between the two
- Selecting one of those videos brings its last frame back into the property pane, ready to keep working from
A Rebuilt Property Pane
The pane was reordered around how you actually work: pick a model, write a prompt, choose a source.
- Image Model comes first — the image engine selector moved from the bottom of the pane to directly under Presets and is now called Image Model, the same slot Video Model already occupied. The model picker is now the first control in every mode
- Style chips sit with their prompt — chips are directly above the prompt they modify, instead of stranded at the top of the pane
- Twice-as-tall model dropdowns — both Image Model and Video Model show most of the list without scrolling
- One spacing rhythm — every section in the pane is now on the same consistent vertical spacing
- “Source Image” is now just Source — it covers the 3D viewer and video frames too, not only images
- The 3D Viewer source is live — choosing 3D Viewer mirrors the viewer as you orbit, instead of showing a static snapshot taken after the camera came to rest
Chaos Veras 4.8
August 11, 2026
New and improved features
Grok Imagine — A New Render Engine
xAI’s Grok Imagine joins the render-engine dropdown, right under the Nano Bananas, with a Resolution picker in place of the usual quality tiers:
- Fast — 5 credits, quickest turnaround (also 1k but lower quality)
- 1K — 10 credits
- 2K — 15 credits, the sharpest of the three
- Nine aspect ratios, including 2:1 and 1:2
- Best output with 2k resolution @ 20 sec generation time
Grok Imagine Video — Three New Engines
The same family also does video, and every clip it makes comes back with native audio:
- Grok Imagine — generate from a prompt alone, from a still, or from up to 7 reference images — or hand it an existing video to edit. 4 to 15 seconds, 480p or 720p, in 16:9, 1:1 or 9:16
- Grok Imagine 1.5 — xAI’s newer image-to-video model: point it at a still and it animates it, same durations and resolutions
- Grok Extend — give it a 2–15 second clip and it continues from the last frame by another 2 to 10 seconds, delivered as one stitched video
Trash — Deleted Renders Come Back
Delete is no longer permanent. Anything you delete now goes to the Trash, where it stays recoverable for 90 days before it’s purged for good.
- Toggle the Trash from the gallery toolbar (the recycle icon) to see everything you’ve deleted, most recent first
- Restore any item back to your library in a click — images, videos, splats and 3D models alike
- Empty Trash whenever you want it gone on your own schedule
- Nothing to install — the change is server side, so it protects every host and every version the moment you delete
One thing to know: items sitting in the Trash still count toward your storage quota until they’re purged or you empty it — that’s exactly why restoring is instant.
Veras Fits Narrow Windows
The whole interface now works down to 320px wide — docked Enscape property panes, half a split screen, or a phone browser.
- Mode tabs collapse into a single current-mode dropdown when there’s no room for the strip
- The top toolbar keeps one clean row and moves whatever doesn’t fit into a “⋯” panel
- Property and edit panes slide over as a drawer from a hamburger button instead of squeezing the viewer
- The gallery grid re-flows to the width it actually has
Rhino: Materials, Textures and Blocks in the 3D View
Rhino’s 3D sync was rebuilt on Rhino’s own render pipeline, so what Veras shows in 3D now looks like your Rhino viewport instead of untextured geometry.
- Per-instance materials — blocks sharing a definition keep their individual material overrides
- Real texture mapping — repeat, rotation, offset and WCS projections come across, including textures embedded in the .3dm
- Blocks stay instanced — large models transfer as definitions plus transforms rather than duplicated geometry, so syncs are smaller and faster
- Camera sync lands where it should in millimeter, meter, inch and yard documents, not just feet
- Rhino 7 and Rhino 8, via the Windows installer above. Older plugin builds keep using the previous sync, so nothing breaks while you update
Depth of Field
Veras can now apply real optical depth of field to a rendering — an AI depth pass drives a lens-style bokeh blur, so the falloff follows the actual depth of the scene instead of a flat gradient.
- Click anywhere on the image to set the focus point, then drag the marker to re-focus
- Blur amount and focus range sliders; foreground and background both fall off naturally
- The default depth engine is free — generate a depth pass as often as you like
- Find it under the render button’s caret menu in EDIT → POST PROCESS
Revit Support Update
This version ends support for Revit 2021, 2022 and 2023. Veras now supports Revit 2024 through 2027.
If you’re upgrading on one of the retired versions, the installer removes the old add-in cleanly — no leftover files to chase. Nothing changes for Revit 2024+ users; the installer still detects your installed versions automatically.
Chaos Veras 4.7
July 29, 2026
New and improved features
Edit videos with Gemini Omni
Veras can now edit videos, not just generate them. The new Gemini Omni model takes an existing video and your prompt, and reshapes the footage while keeping the original’s camera movement and motion intact.
- Video-to-video editing: your prompt reshapes existing footage instead of starting from scratch.
- Add up to 4 reference images to steer materials, objects, or style.
- Gemini Omni also generates on its own: text-to-video with no source footage, or image-to-video from any source image.
- Produces 10-second clips at 720p while in preview, with the credit cost shown right in the dropdown.
- A conversational edit toggle lets you build on a previous Gemini Omni result, so follow-up tweaks stay consistent.
Connected video playback
Select multiple videos and they now play as one continuous, looping sequence in the order you picked. Every thumbnail shows a scrub line so you can jump to any moment. A stutter that used to appear while scrubbing through many videos has been fixed.
Copy and paste images
The clipboard now works both ways: paste an image with Ctrl+V (Cmd+V on Mac) straight in as your source image, and copy any render to the clipboard to paste it directly into email, chat, or presentations.
Revit 2027 support
Veras now runs in Revit 2027. The Windows installer automatically detects which Revit versions you have installed.
More improvements
- A clear error message when you run out of credits, instead of a generic network error, and a more reliable display of the monthly credit reset date.
- Deleted renders disappear from the gallery instantly.
- The Delete key in the gallery no longer also removes the selected render in your workspace, and Esc no longer closes the expanded view.
- Smoother recovery from an expired login session, with no more endless loading errors.
- Source image history now includes synced images from your model.
- Live preview for the Auto source, including sketch overlays in real time.
- Automatic captures now respect the chosen aspect ratio.
- Video playback automatically falls back to WebM without MP4 support.
- Renders in Rotate mode automatically reopen in Rotate.
- A more stable guided walkthrough, with no more stuck overlays.
- Fixed a bug where screens briefly went blank on startup on some multi-monitor setups.
- An improved style chip editing panel, with a minimum name length and clearer feedback when saving a preset is blocked.
- Faster, more reliable render delivery through cloud storage.
Chaos Veras 4.6
July 9, 2026
New and improved features
New video models: Google Veo 3.1
The video tab in Veras welcomes a brand new leading player in Veo 3.1, available straight out of the gate in three tiers:
- Veo 3.1: top-tier quality, rendering at resolutions up to 4K.
- Veo 3.1 Fast: quicker and more affordable, with the same feature set.
- Veo 3.1 Lite: the most budget-friendly option, up to 1080p.
All three tiers offer:
- Text-to-video, with no source image required.
- Image-to-video from any starting frame.
- The long-requested “first and last frame” feature: set a starting and an end frame and Veo animates the transition itself.
- Reference images for extra control over style, characters or objects.
- An adjustable duration of 4, 6 or 8 seconds.
- Automatically generated, matching audio, with a toggle to switch it off whenever you prefer.
Wan 2.2 is still available in the model menu for anyone who wants to stick with their familiar workflow.
3D viewer in the video tab
The 3D viewer now also works inside the video tab, through the new “3D Viewer” source option:
- Link the start and/or end frame of your video directly to your loaded 3D model.
- Set the camera angle yourself in the viewer; that live snapshot is used straight away as the render.
- Animate between two different camera viewpoints, without exporting separate screenshots.
- Every frame keeps its own frozen snapshot, while the active frame simply keeps tracking your camera.
- Available in Revit, Rhino, SketchUp and the web app.
Show Original now works on video too
The popular Show Original button, which lets you place the source image next to your render with a single click, now works on video renders as well.
The source image travels along with the video render itself, so this comparison keeps working when you return to the gallery later, or from a different machine.
Additional changes
- Video renders are now more reliable, as temporary backend hiccups no longer cause a render to fail outright.
- The camera position of a 3D render from the gallery is restored again, even in a new session or on a different machine.
- Show Original now keeps your zoom and pan settings intact, instead of resetting every time.
- Show Original combined with “Rotate Image” renders has been fixed.
- The upload button for your own images is now available on every platform, not just the web app.
- Style chips no longer show an incorrect selection when switching between image and video mode.
- Navigation issues when using a render as a reference image have been resolved.
- Various security updates for underlying software.
Chaos Veras 4.6.1
Shortly after 4.6
Improvements and bug fixes
- Video renders now complete more reliably if the Veras app loses its connection to the server mid-render.
- Various small interface improvements.
- Additional bug fixes to further improve overall stability.
Chaos Veras 4.5
May 15, 2026
New and improved features
Smart Selection
AI recognizes objects, materials, or categories, allowing you to select them with a single click and then modify or replace them.
Share Gallery items
You can now share any render or gallery item via a link, so recipients can add it to their gallery with a single click.
Remove background
With the brand-new Remove Background rendering mode, you can replace the background with transparency. Perfect for standalone presentations and mockups.
Upload History
Manual uploads are now also saved in your history. This lets you browse through previous uploads and use them anywhere within the app.
New Sketch Tools
The Sketch Toolbar now includes buttons for Freehand, Line, and Curve, along with Undo and Redo support via keyboard shortcuts.
Describe Source Image
Thanks to the new Florence 2 AI model, Chaos Veras can now provide a detailed description of your source image, allowing you to use this prompt directly as the basis for your next render.
Chaos Veras 4.4
May 1, 2026
New and improved features
Rotate Image
Reorient your source image before creating a new render. Set the horizontal and vertical angles and the zoom level, and Veras will create a fresh render for you without you having to open your 3D software first.
Render Selection: Modify or Replace
Chaos Veras has two new selection modes that determine how your selection is adjusted:
- Modify: retains the existing geometry and is perfect for changing materials, finishes, or dimensions.
- Replace: throws out the existing design entirely and comes up with a completely new, creative concept for that specific part of the building or space.
Cloud Storage usage
The account menu now includes a progress bar that shows how much Cloud Storage you’re using. This way, you’ll know in advance when you need to free up space or upgrade your account.
Chaos Veras 4.3
April 21, 2026
New and improved features
Design Lock
Design Lock is a new type of reference image. It allows you to extract the architectural design language from your reference image and apply it to your render. You can copy details such as finishing profiles, fencing and the layout of panels without altering the basic structure of your model. This is limited to one reference image per render to ensure precise results.
- AI-generated elements remain the same across different views of your design.
- At present, Design Lock has a success rate of 75%, but Chaos is working hard to improve this tool.
Video Combine
The Video Combine feature allows you to select multiple video renders and merge them into a single file. This feature is ideal for creating a design walkthrough or putting together a presentation from separate clips.
To select multiple videos, hold down Shift/Ctrl whilst selecting them, then click the ‘Combine’ button to join them together. It’s that simple!
Canvas Filters
Fine-tune your renders with Canvas Filters. These filters allow you to edit your image in real time. You can apply adjustments to brightness, contrast, saturation, blur and more directly. Each slider has its own reset button for quick changes and a ‘Reset All’ button to start from scratch if the result isn’t what you want.
Your filter settings are saved per render, so adjustments made in separate sessions remain unchanged and are displayed correctly in the gallery.
Drag & Drop Thumbnails
Drag images directly from the thumbnail strip to use them as source images. Visual feedback guides you through this process and helps you work more quickly and smoothly.
Other changes
- The ‘Upscale’ button was incorrectly disabled if no preview image was available in Refine mode.
- Improved warnings when quotas are exceeded:
- addition of a 0% quota status with animation.
- Immediate notification upon login.
- Improved detection of quota exceedances.
- Layered images (from Engines v6 and earlier) are now displayed correctly in Gallery mode.
- Fixed Chrome freezing up occasionally when loading an image from Gallery mode.
Chaos Veras 4.2
March 18, 2026
New and improved features
- Nano Banana 2 (Gemini Flash Image 3.1 Preview):
This new AI model offers faster rendering times and greater efficiency. As a result, you benefit from increased rendering capacity whilst maintaining a visual quality comparable to that of the powerful Nano Banana Pro model. - First & Last Frame Videos (FLF):
A real game-changer for presentations. All you need to do now is define the start and end frames of an animation, and the AI will complete the rest! Ideal for visualizing transitions between design options, a ‘walkthrough’ of a space, or dramatic camera movements. - Custom Style Chips:
Speed is crucial. With Style Chips, you can save visual styles as ‘tags’. With a single click, a specific look and feel is applied to a render. This allows you to create your own prompt snippets to fully customize the UI to your liking.
Chaos Veras 4.1
February 21, 2026
New and improved features
- Multiple image reference types
Choose from several reference types as the basis for your render: style, material, colour, object or custom. Select ‘style’ to capture a specific mood, lighting or aesthetic from the image. Or choose ‘material’ to precisely match the colours, textures, patterns and surface characteristics. If you use an object, you can easily import a photo of it into your render. If you use colour, the colour palette, lighting atmosphere, colour temperature and atmospheric elements from the image will be used. With customisation, you are free to let your creativity run wild with your vision of the reference image. - Source Image menu
The dropdown menu for your reference image has been simplified with straightforward selection options. You can now choose from Auto, Preview image, Rendered Image, Manual Upload or None. If you select None, you’ll enter text-to-image mode, where you can use a prompt to have AI generate a render based on your text prompts.
Chaos Veras 4.0
February 10, 2026
New and improved features
- Render Engine 7 (beta)
Powered by Google’s Nano Banana Pro for sharper, more realistic visuals with significantly fewer artifacts and hallucinations. - Image Reference as Input
Use your own reference images to accurately match the style, materials, and appearance of a render. - Gallery Mode
A clear, visual way to view and compare previous renders and animations. - Video Presets
Video presets are separated from image presets for a more streamlined workflow, including 12 new video presets. - Improved prompts
Prompts are treated as actual instructions rather than mere suggestions, giving your prompts more impact on the final render, with better control over shape, material, and atmosphere.
Chaos Veras 3.0
September 17, 2025
New and improved features
- Image-to-Video
Turn your Veras render or any image into short, expressive animations with a simple command. Whether it’s panning, zooming, reanimating the weather or changing the time of day, you can easily add movement and atmosphere directly from your design environment.
Chaos Veras 2.4
August 25, 2025
New and improved features
- Enscape selection by material or object
Chaos Veras 2.4 includes improved Enscape integration. Designers can now render specifically based on materials or individual objects within the Enscape environment. - Optimized 3D viewer
The 3D viewing experience has become more powerful and fluid: heavy polygon models are loaded more efficiently and hidden objects are correctly filtered out, ensuring a consistently stable frame rate. - Control sun position in 3D mode
Designers can directly adjust the position of the sun in 3D mode, facilitating realistic light simulations. - Several stability improvements:
- Improved stability when starting 4 renders at the same time
- More stable licensing and login
- Fixed error when trying to save renderings who’s prompt containted quotation marks or other similar characters
- Fixed error with material selection in 3D mode
Chaos Veras 2.3
July 22, 2025
New Features
Preset Sharing
- Easily share your favorite presets via shareable URLs.
- Presets can be imported via:
- A link directly in your browser.
- The new Import Preset modal within Veras.
- When importing:
- Invalid links display clear error messages.
- Compatible presets auto-convert to your Veras version with a converted label.
- Imported presets appear at the top of your list with a unique name.
- Thumbnails are generated upon first use.
Multi-image Upload (Webapp)
- Upload multiple images at once and have them load instantly into the interface.
- Ideal for variation comparison, presentations, and fast iteration.
Persistent Drag & Drop
- The drag & drop zone in the web app remains active after your first upload.
- Add more images later without needing to click again.
Improvements
UI Refresh
- New Chaos branding with fresh colors and updated logo.
- Brighter interface with consistent brand colors and a modern gray palette.
- Updated button styles (outlined/depressed) with better readability and accessibility.
- In Revit, Veras now appears under the Chaos Ribbon Tab.
Optimized Installer Size
- Installer size has been reduced from 400 MB to 191 MB.
- Faster downloads and reduced storage usage.
Bug Fixes & Stability
- Revit & Rhino: Minimize and maximize icons now display correctly.
- Batch rendering: The render count button works properly again when rendering multiple outputs.
- 3D-mode: You can now upload OBJ files without an accompanying MTL file.
Platform Support
- Support for Revit 2019 and Revit 2020 has been removed.
- Still need those versions? Use Veras 2.2.