V-Ray 7 for 3ds Max is available!
Create faster, deliver more with V-Ray 7 – immersive visualization redefined!

Chaos introduces the latest version of V-Ray for 3ds Max: V-Ray 7 for 3ds Max! This version offers numerous enhancements, including next-level creative control directly in the VFB, precise scene lighting, and much more!
Improvements
Gaussian Splats Support
Easily place buildings in context or render complex 3D environments with accurate reflections & refractions, thanks to Gaussian splats’ novel scene reconstruction. Fill your scenes with detailed, memory-efficient splats of real-world environments or objects.
Virtual Tours
Effortlessly create panoramic virtual tours with automatic hotspot generation by directly integrating V-Ray 7’s VFB and Chaos Cloud. Customize tours by adding floor plans, personalizing hotspots, transitions, contextual details and design elements.
Custom-Shaped Render Regions
Refine and render specific parts of your scene with custom-shaped regions in the VFB, avoiding unnecessary re-rendering. Create multiple regions of any shape to focus precisely on areas that need fine-tuning.
Vignette Layer
Easily apply the vignette effect with the new flexible Vignette Layer in the VFB. Customize its shape and apply it to any render element for accurate and precise results.
Color Correction Presets
Quickly explore different looks with new colour correction presets in the VFB, then customize them to perfectly match your creative vision.
Instance Brush
Fine-tune your scatters with the new Chaos Scatter brushing technique. Easily add detail or remove unwanted instances for the perfect final touch.
Distribution Maps
Switch between density styles using the new Chaos Scatter distribution maps library. Achieve a realistic look or experiment with instance distribution at unmatched speed.
Faster Scatter-Heavy Scene Export
Save time with quicker exports of scatter-heavy scenes to Chaos Cloud or V-Ray render farms. Only scatter settings are exported to the new V-Ray Standalone Scatter Plugin, reducing .vrscene size and speeding up export.
Firefly Removal
The new algorithm automatically detects and removes bright pixels (fireflies) during rendering, saving time on manual adjustments and enhancing overall rendering speed.
Even better V-Ray Sun & Sky
Create more realistic still images and immersive animations with the enhanced PRG sky model, now supporting nautical twilight and rendering skies at various observer altitudes up to several kilometres.
V-Ray Luminaires
Achieve more realistic lighting faster and enhance the atmosphere of your designs with support for complex light fixture assets in the expanding Chaos Cosmos library.
Asset Variants Support
Explore the Chaos Cosmos library to discover the ideal asset for your scene. Selected 3D vegetation now offers seasonal options, like summer or autumn leaves, along with additional variations and asset types, including people, coming soon.
400+ brand-new assets
Make use of 400+ new assets in Chaos Cosmos, including vegetation, people, fabrics, and furniture. The library is continually expanding, with more brands offering purchasable sofas, chairs, and other items.
V-Ray Profiler
Receive detailed reports on the time spent calculating shaders, exporting scenes, compiling geometry, and loading bitmaps. Identify hot spots in your scene to optimize workflows for faster rendering. Combine this with the Memory Tracker for even deeper insights.
V-Ray Lister Geometry Tab
V-Ray Lister is now more powerful with a new tab for managing V-Ray geometry objects (Proxy, Fur, Decal, Clipper, and more). Advanced filtering options make it easy to navigate and control multiple geometry settings directly from the Lister’s UI.
Faster Time to First Pixel
Enjoy improved interactive rendering with faster time to the first pixel, thanks to optimizations for rendering scatter and texture-heavy scenes. Scene data upload to GPU and geometry compilation have also been accelerated.
Support for Caustics
V-Ray GPU now supports Caustics, allowing realistic reflections and refractions in production and interactive rendering. The new Photon Mapping-based Caustics solver is optimized for GPU hardware, delivering significantly faster results than CPU rendering.
Redesigned V-Ray Scene Converter
Easily convert scenes to V-Ray with our tool, redesigned for simplicity and power. Selectively convert only the objects you need, effortlessly update materials using the new Material Processor, and convert textures to .TX files for optimized performance.
OpenPBR support
Achieve consistent shading with OpenPBR. V-Ray now supports the 3ds Max 2025.3 OpenPBR Material, streamlining production by reducing manual adjustments between compatible renderers.
Availability
New to V-Ray 7 for 3ds Max? Download a demo version here. Already using V-Ray 7 for 3ds Max? Visit your Chaos login page to access the latest full version of V-Ray 7 for 3ds Max.
Buy / Upgrade
Ready to experience the power of V-Ray 7 for 3ds Max? Purchase or upgrade your license for this rendering plugin through our reseller channel.
Happy Rendering!