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Twinmotion Changelogs

These changelogs are a comprehensive log of significant updates implemented in Twinmotion, encompassing bug fixes, new features, and enhancements. It provides a detailed account of the historical changes made to each version of Twinmotion over the years.

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Changelogs

Twinmotion 2026.1 Hotfix 2

June 2026

With this update, Epic Games is replacing the 2026.1 build in the Epic Games Launcher with a new version that resolves a number of stability issues reported since the release of 2026.1 HF1 on April 29th.

Fixed Bugs
  • TM-23712 – Fixed flickering shadows on animated characters in Lumen renders.
  • TM-23739 – Improved stability on graphics cards with limited VRAM (under 8 GB) by adding a VRAM-based cap to the automatic quality settings, and lowering Lumen memory usage at High and Ultra.
  • TM-23738 – Disabled unused features (Texture Streaming and Substrate) to further reduce GPU memory usage and improve stability.
  • TM-23722 – Fixed a sign-in error that occurred when signing in from within Twinmotion after launch. Failed sign-ins with cached credentials now fall back to browser authentication.
  • TM-23723 – Fixed exported presentations not respecting the “Visible configuration” settings. Exports no longer display all configurations regardless of visibility.
  • TM-23724 – Fixed an issue where car parts and characters assigned to a vehicle path appeared at the scene’s coordinate center instead of their correct positions.
  • TM-23628 – Fixed crashes on macOS 15 Sequoia affecting the in-app web pages (such as the sign-in, map, and help screens), caused by a font-rendering incompatibility in CEF (Chromium Embedded Framework).