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Thea Render Changelogs

These changelogs are a comprehensive log of significant updates implemented in Thea Render, encompassing bug fixes, new features, and enhancements. It provides a detailed account of the historical changes made to each version of Thea Render over the years.

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Changelogs

Thea for SketchUp v4.5

November 3, 2025

Parallax Occlusion Mapping
Add depth and detail that feels truly 3D—without compromising performance. Parallax Occlusion Mapping brings surfaces to life with subtle shadows and depth effects that react dynamically to light and camera movement. The result? A realistic effect that gives your renders a serious boost.

Focus to Object
Create cinematic animations effortlessly! Link your camera to any object and let Thea handle the focus automatically. Achieve smooth transitions and professional depth of field—without the hassle.

Sheen
Bring fabrics, dust, and rough materials to life with soft, diffused reflections. Sheen accurately simulates how light interacts with fine surface details, adding a subtle, natural glow to your renders.

Smart Resolution
Time is money! With Smart Resolution, you can render at a lower resolution first and then upscale to your final output in no time. Perfect for fast concept iterations without sacrificing visual quality.

Material Override (for Rhino)
Need to replace all materials with a uniform style in just a click? No problem! Material Override lets you give your entire scene a consistent look—or exclude specific objects for flexibility. Full control with minimal effort.

Interactive Glare
Adjust glow and glare in your scene in real time. The improved, faster glare editor provides instant feedback, so your lighting always looks just right.

Scatter: Remove Objects on Slopes
Create natural landscapes with realistic object distribution. Thea now automatically removes objects placed on steep slopes—ideal for forests, fields, or urban environments.

Bitmap & Tone Mapping Randomizations
Add variation effortlessly! The updated Nitro Editor now supports random bitmaps, tone mapping variance, and UV randomization. Every object gets a unique look—making your scenes more lifelike than ever.

Motion Vectors
Enjoy smoother animations and real-time feedback during rendering. With Motion Vectors, camera and object movements feel more fluid and responsive.

And there’s more…

  • Multiple base surfaces for Scatter
  • Shadows affecting the Alpha channel
  • Projector lights in Rhino
  • Finite Sphere support