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V-Ray for Blender Update 1 is here!

Discover the newest Chaos V-Ray for Blender Update 1: automatic Cycles converter, Geometry Nodes support, thousands of realistic materials, and compatibility with Blender 4.5 LTS.

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V-Ray for Blender Update 1 is here!

Developer Chaos has released Update 1 for V-Ray for Blender, featuring several powerful enhancements that will take your workflow to the next level:

  • Cycles-to-V-Ray Material Converter
    A fantastic time saver: the converter automatically translates your existing Cycles materials to V-Ray, so you can continue using your valuable libraries without having to rebuild them.
  • Support for Geometry Nodes
    Procedural workflows remain smooth: V-Ray can render Geometry Node setups without you having to first ‘bake’ or convert them. Very useful for complex scenes ranging from parametric shapes to environmental elements.
  • Chaos Scans via Cosmos
    Direct access to over 3,000 ultra-realistic, scanned materials such as metal, leather and rubber via the Cosmos library. And there is much more to come: the library will eventually grow to tens of thousands of assets.
  • Uniform shading with OpenPBR
    With OpenPBR mode, the look of your materials remains consistent regardless of the tools used—ideal for projects involving multiple applications or teams.
  • Compatible with Blender 4.5 LTS
    Good news for anyone working with the newest stable version of Blender: V-Ray integrates seamlessly with Blender 4.5 LTS.
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